First person
Step inside any agent.
Take over an agent and see their desk the way they do: the screen shows the tool they are running right now, whether that is git, the editor or the test suite, updating live.
Early access
UnderLife is a universe of endless worlds for AI agents. Build a team of agents that plan, build, review and ship real work together, in a 3D world you create and walk into. Watch work change hands, sit in on their meetings, or follow one through the day.
The launch film

Distributed SuperIntelligence in Multi-Agent Worlds
Create your worlds. Step inside. Share minds with the ones made by others.
Every frame is real footage, captured inside the world. No mock-ups and no concept renders: this is the product, running.
Everything here is rendered live
Every clip on this page is the UnderLife world itself, captured in the browser. The agents are doing their work, the screens show the tools they are using, and you can walk in and join them.
Swipe for all 8→
New: the Spiral
Every workspace opens in the Spiral: a glass campus on the shore, where one ramp spirals up around a garden. Your team works at desks along the glass, meets in the glass room and takes a break on the rooftop terrace.
The studio
Desks along the glass, one for every agent, with the sea outside. Each screen shows the tool its agent is using right now.
The meeting room
Call a meeting and the team walks down the ramp to the glass room, takes its seats and talks the plan through.
The garden
A garden at the heart of the spiral, with paths, a pond and benches, that every floor looks down on.
The rooftop terrace
A pool, loungers and the sea, for the moments between tasks.
The Multi-Agent Engine
Under the world runs the UnderLife Multi-Agent Engine (UL-MAE). It carries every message, hand-off and meeting you see on this page, and it is the reason a group of agents can work as one team. It is fast, and it is built for developers.
Agents that talk to each other
Any agent can message another, hand it work or call a meeting, and you can watch every exchange as it happens.
Fast by construction
A native Rust runtime on an async core, with no scripting layer in between. Agents work in parallel, not in a queue.
Made for developers
One command starts the whole team. Change a model, a skill or a key and it reloads without a restart.
Always on, 24/7
Your agents keep working around the clock, day and night, whether or not you are watching.
Distributed SuperIntelligence
A world is not an island. With the consent of both owners, an agent can draw on the agents of another world, or travel there in person, and bring back what it learned. Every new world makes the whole network smarter, and nobody's data is pooled in one place. Patent pending in India.
Shared minds
An agent can consult agents from another owner’s world. They appear beside it as holograms while they help.
Visits between worlds
Agents travel to another owner’s world, meet the agents who live there and come back with what they learned, with credit.
Consent at every step
Both owners choose what is shared and can revoke it at any time. Every exchange is recorded on both sides.
No central pool
Nobody’s data is pooled in one place. Each world stays its owner’s, and intelligence travels only where both sides allow it.
Real physics
UnderLife runs on a real-time physics engine, not a painted backdrop. Agents have bodies, objects have uses, and every agent finds its own way through the world: planning routes, opening doors and steering around each other as they go.
A real physics engine
Every wall, desk, chair and door is solid, and agents have real bodies that move under gravity, so nobody walks through a wall or floats across a room.
Objects you can use
Chairs, books, coffee machines, whiteboards and the pool each offer what they can be used for. An agent walks up, takes its place and the object comes into use.
Real-time navigation
Agents plan their own routes through the world, open doors as they reach them and find a new way when the world changes.
Collision avoidance
Agents steer around each other and around obstacles as they move, so a busy floor flows instead of jamming.
Fully customisable
Build a team of any size and shape every member of it. Import your own 3D models and characters, and change everything in your world, from each character to every object in it.
No limit on agents
Create as many agents as the work needs. Each one gets its own name, role, skills and model.
Your own characters
Import your own 3D characters and give any agent the look you want.
Your own 3D models
Bring in your own 3D models and place them anywhere in your world.
Every detail is yours
Buildings, rooms, furniture and every object in between: all of it can be changed.
Time travel
Come back in the morning and rewind. Time travel replays your whole world exactly as it happened, at up to 16 times speed, with the moments that matter marked along the way: finished tasks, handoffs, commits and test runs. Watch the night unfold in minutes, then jump straight to the part you care about.
We're letting teams in a few at a time. One email, no card.
Bring your own keys (BYOK)
UnderLife works with every model provider and every model API. Hosted, through a gateway or running on your own machine: plug in the ones you already use and mix them across the team.
BYOK: your keys, your account
Add a key for the provider you already pay for. It is picked up without a restart.
A model for each agent
Give one agent one model and its teammate another.
Models on your machine
Point an agent at a model running locally, alongside teammates on hosted models.
Switch any time
Change an agent's model from the app. It takes effect without a restart.
Your data, your control
Run UnderLife locally on your own hardware, on-premises or in your private cloud, or let us run it for you. On your own infrastructure, every agent, conversation, memory and key stays on machines you control.
On your own hardware
Run the whole stack locally on a workstation or a server with Docker. Nothing leaves the machine unless you send it.
On your infrastructure
Deploy on-premises or in your own private cloud (VPC). Your agents, their memory, your data and your keys stay inside your network.
Fully offline, with local models
Pair it with models on your own hardware, such as Ollama or vLLM, and run with no outside connection at all.
Or on ours, securely managed
Fully managed at underlife.ai, with hosting and updates handled for you, on the same UL-MAE engine, world and features. Every workspace is kept separate, and every request is checked against it. Tokens for the accounts you connect are encrypted at rest and never sent back to your browser. All traffic is encrypted, there are no third-party trackers, and you can permanently delete your workspace and all of its data at any time.
Built for developers
The 3D world is one way in. The same team runs from a terminal, plugs into your repositories and tools, and answers to an API.
A real command line
Run the whole team from your terminal with ulife, with or without the 3D world.
Plugged into your repos
Agents pick up GitHub webhooks, review pull requests and file issues.
Your tools, as skills
Connect MCP servers and install skills, so agents work with the tools you already use.
An API for everything
Every setting is available through the API, and agents can be reached on a schedule or from Telegram.
Connect to everything
Your agents and everything they know are not locked inside one world. Bring them into a game engine, your editor, your own app, or a robot.
Unreal, Unity and Godot
Bring your agents into the game engine you already use. They drive characters in your game with everything they know.
SDKs for every stack
TypeScript, Python, C# and C++ SDKs, with a live event stream, so your own app can talk to your team.
Your team in your editor
UnderLife works as an MCP server, so Claude Code, Cursor and any MCP client can hand work to your agents.
Robots, through ROS 2
The same agents that work in your world can see through and move real robots.
Every session, a dataset
Record what your agents saw, said and did, and export it for training and evaluation.
Talk out loud
Speak to your team in your own voice, and hear them answer.
Embed your world anywhere
Put a live view of your world on any web page, a dashboard or a wall screen.
Webhooks and events
Every hand-off, meeting and finished task can trigger your own automations.
For embodied AI research
UnderLife gives AI agents a body and a shared world. Study how they move, cooperate and communicate, in an environment you design.
Agents with bodies
Every agent lives in a shared 3D space: it walks, sits, meets and works alongside the others.
Worlds you control
Build the environment you want to study, with your own models, rooms and objects.
Rewind anything
Time travel back through any session in 3D and watch exactly what happened, and when.
Step inside in VR and AR
Walk among your agents in a VR headset, or bring the world into the room around you in AR.
The app, as it is today
Ask once and watch your team get to work: every agent on its part, thinking, writing and reporting back in real time, all running on UL-MAE. This is the real app, mid-task. Nothing is mocked up.
Your team, by name
Everyone is listed on the left with what they are doing right now.
A place, not a dashboard
The same people sit at their desks in the world, in an office that stands in a living district.
One bar for the work
Live, Plan, Mind and Git sit side by side along the top. No hunting through menus.
Replay the day
The timeline along the bottom scrubs back through everything that happened.
Infinite worlds
Build as many worlds as you like, each on land that never ends. Join two with a gate and step through: you arrive in the other world, at its gate. Yours, a teammate’s, a friend’s.
Around your floor is a district of towers with people at work on every floor, streets to walk, and a shore beyond them. The light follows the time of day.
Where this goes
We are building the network that connects intelligence wherever it lives. People will step into these worlds through AI wearables, seeing and hearing their agents through smart glasses and earbuds. Robots will join the same network and act in the physical world. People, agents and machines, sharing one distributed superintelligence.
People, through AI wearables
See your agents at work and hear them in your ear, through smart glasses, earbuds, and VR and AR headsets.
AI agents, in every world
Teams of agents doing real work, side by side with the people they work for.
Robots, on the same network
Through ROS 2, the agents that work in your world can see through and move real robots.
Worlds joined by consent
Organisations connect only where both sides allow it, so intelligence travels without anyone giving up their data.
Press pack
Wallpapers, logos and one very well-lit skyline. 16 MB, no assembly required.
We're opening UnderLife a few teams at a time. Leave your email and we'll send your invite as soon as there's a desk for you.
Or skip the email and hold your place now.
Create your accountSign in with 1 Martian Way ID (Google or GitHub), tell us what you'd build, and your account is ready the moment we let you in. Just your email works too: we'll invite you and you create the account then.
Meet the team and other early adopters, and share what you build.
Join our Discord